June 10, 2013

First Summer Portfolio Piece

Here is the first of three pieces we are responsible for creating during our summer semester at FIEA. I was asked if I could give a hand making assets for another student game called Escherreal, so I decided to take the work I made for them and assemble an environment. Here is the result, the Escherreal Wine Cellar.

All assets were modeled in Maya and/or ZBrush, and textured in Photoshop. The scene was put together and rendered in UDK.





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